You did a good job on this. The play menu wasn't extraordinary looking, but the introduction after that looks nice. The gameplay is very hard at parts, so hard that at times the walkthrough is absolutely essential. The pass-code to open the door was very hard to find, and I don't think it could be found easily at all. It was also hard to guess to click the pipe and the plant's pot. I would suggest making these things more apparent in later games. The art was good, and there isn't much to complain about there. The music is good, but it does get a little repetitive. The "Air" meter was a good idea, and I'm glad you didn't do a game-over sequence when it goes down. I liked this overall. It seems reminiscent of Afro-Ninja's age-old escape series. Good work, and good luck on future games.